The landscape of visual effects (VFX) is undergoing a monumental shift. On April 2, 2024, DNEG, a titan in visual entertainment services, proclaimed a game-changing move by acquiring an exclusive license to Ziva Technology from Unity. This acquisition is not just a business transaction—it’s a transformative step towards the future of digital character and creature creation in entertainment and beyond.
DNEG, with its history of creating some of the most jaw-dropping VFX for directors like Denis Villeneuve and Christopher Nolan, is already a household name among movie buffs. Their work speaks for itself, having contributed to the verisimilitude of cinematic universes in projects like ‘The Lord of the Rings: The Rings of Power,’ ‘Fast X,’ and ‘Venom.’ With Ziva’s technology, DNEG is poised to push the boundaries of what’s possible even further.
Ziva, renowned for its sophisticated simulation and real-time character creation tools, has been pivotal in evolving the VFX industry. Their machine learning-assisted technology enables artists to craft digital characters that are strikingly lifelike, scalable, and controllable. Now, as part of DNEG’s technological arsenal, this toolset is set to become an integral part of their Helix pipeline, which is their state-of-the-art platform for digital and immersive content creation.
This acquisition is a win for DNEG, the entire visual effects community, and their audience. Imagine characters even more lifelike than those in ‘The Garfield Movie’, and immersive experiences that make the line between reality and digital blur like never before. That’s the future DNEG is forging with Ziva.
DNEG Global CEO Namit Malhotra believes this integration will catapult the company to new heights, offering “incredible cinematic performances and experiences for discerning movie-lovers worldwide”. The strategic move aligns perfectly with the company’s vision to not just entertain but to captivate, innovate, and redefine the cinematic experience. Paul Salvini, DNEG’s Global CTO, echoes Malhotra’s sentiments, noting that bringing Ziva’s team and tech in-house gives DNEG a strong competitive advantage.
With the world eagerly awaiting the release of ‘Dune: Part Two’, this collaboration between DNEG and Ziva could not come at a more opportune time. The stage is set for DNEG to not only meet the high expectations of fans but to surpass them with visual feasts that redefine the gold standard for VFX.
Moreover, the implications of this partnership extend well beyond the silver screen. The real-time interactive digital humans and creatures born from this technology will have a profound impact on gaming, virtual concerts, theme park rides, and even next-generation headsets. The synergy between DNEG’s award-winning creativity and Ziva’s groundbreaking technology heralds a new era of digital human and creature experiences, one that stretches into live entertainment and retail.
In essence, this acquisition is more than a merger of tools and talents; it’s a fusion of dreams and reality. As we anticipate the forthcoming creations from this union, one thing is certain: The realms of possibility in digital storytelling are expanding, and DNEG, with Ziva’s technology in its quiver, is leading the charge.

