A leading experience technology specialist is set to break-ground by launching the world’s first edutainment virtual theme park.
Avantis Systems has announced Avanti’s World will be ready to digitally welcome students in the next month as part of their next-generation ClassVR software.
By navigating through the virtual park, students will be immersed into six educational virtual reality ‘Lands’ which cover all areas of the UK curriculum along while giving students an abundance of scenes to explore through a customised avatar.
The idea for Avanti’s World was birthed as schools look at new avenues to engage students through the new ‘school at home’ environment. It’s hoped the innovative will keep students focused and away from the usual distractions of learning from home.
To support schools adapt in the new remote learning operations, Avantis Systems has announced Avanti’s World will be free to all current and ClassVR users until the end of 2020/21’s academic year – with plans to roll out the theme park globally later in 2021.
Commenting ahead of the launch of Avanti’s World Huw Williams, Sales and Marketing Director at Avantis said:
“The entire landscape of the classroom has been turned on its head this year but the fundamentals of teacher-student interaction and keeping students engaged haven’t changed.
“We’re incredibly pleased to be giving this away to all our user schools and can’t wait to see the impact it will have on student and teacher interaction”.
Avantis Systems isn’t the only company helping to evolve student-learning through the implications of the pandemic. Samsung has also supported the British Museum expand its Virtual School Visits innovative after a surge in demand.
Photo supplied by Avantis Systems
Elsewhere, an official open date has been set for world’s first Super Nintendo World.

